Blarp technical handbook
Content Development
This handbook describes the principles and procedures used to prepare, install, test, and distribute content for Blarp.
4 sections
Content System
Describes the content directory, the basic development process, supported content types, and distribution requirements.
Section 02 · Character packsCharacter Pack Configuration
Explains the preparation of char.json, sprite-sheet animations, portraits, poses, audio, VN images, and combat clips.
Music List Configuration
Explains folder organization, supported audio formats, optional metadata, server selection, and synchronized room playback.
Section 04 · RoomsRoom Construction
Provides procedures for converting map artwork into a room with collision, spawns, exits, inspections, cue triggers, and parallax layers.